First cycle
degree courses
Second cycle
degree courses
Single cycle
degree courses
School of Economics and Political Science
BUSINESS ADMINISTRATION
Course unit
GAME THEORY AND STRATEGIC MANAGEMENT
EPP7077978, A.A. 2017/18

Information concerning the students who enrolled in A.Y. 2017/18

Information on the course unit
Degree course Second cycle degree in
BUSINESS ADMINISTRATION
EP2423, Degree course structure A.Y. 2017/18, A.Y. 2017/18
N0
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Degree course track MANAGEMENT [002PD]
Number of ECTS credits allocated 6.0
Type of assessment Mark
Course unit English denomination GAME THEORY AND STRATEGIC MANAGEMENT
Department of reference Department of Economics and Management
Mandatory attendance No
Language of instruction English
Branch PADOVA
Single Course unit The Course unit CANNOT be attended under the option Single Course unit attendance
Optional Course unit The Course unit can be chosen as Optional Course unit

Lecturers
Teacher in charge STEFANO GALAVOTTI SECS-P/01

ECTS: details
Type Scientific-Disciplinary Sector Credits allocated
Core courses SECS-P/01 Political Economy 6.0

Mode of delivery (when and how)
Period Second semester
Year 1st Year
Teaching method frontal

Organisation of didactics
Type of hours Credits Hours of
teaching
Hours of
Individual study
Shifts
Lecture 6.0 42 108.0 No turn

Calendar
Start of activities 26/02/2018
End of activities 01/06/2018

Examination board
Board From To Members of the board
1 Commissione A.A. 2017/18 01/10/2017 30/09/2018 GALAVOTTI STEFANO (Presidente)
NICOLO' ANTONIO (Membro Effettivo)
VALBONESI PAOLA (Membro Effettivo)

Syllabus
Prerequisites: A basic knowledge of microeconomics.
Target skills and knowledge: This course introduces students to the basic tools of game theory, focusing on its applications to the decision problems a manager may face.

Game theory analyzes and models the strategic interaction among economic agents (consumers, firms, institutions, etc.), i.e. all situations in which every agent's objective function depends not only on her own decision, but also on the decisions of the other agents which interact with her.

The course provides some basic tools and general concepts that will be appplied to several contexts, ranging from firm competition in oligopolistic markets, auctions, voting behavior, to the internal organization of the firm and labor contracts.
Examination methods: Final written exam.
Assessment criteria: Students will be evaluated on the basis of their capacity of using the language and the tools provided to model economic problems and their capacity of solving the model.
Course unit contents: - Introduction to game theory: games and their representations, solving a game.
- Dominance. Applications: price wars, auctions.
- Static games. Applications: price and quantity competition, strategic positioning, partnerships.
- Mixed strategies. Applications: monitoring quality.
- Dynamic games with perfect information. Applications: bargaining, brand proliferation, strategic moves.
- Dynamic games with imperfect information. Applications: product differentiation, entry deterrence.
- Repeated games. Applications: cartels, vertical relations and reputation.
Planned learning activities and teaching methods: Standard lectures and some practice sessions.
Additional notes about suggested reading: There is no required textbook for this course. Students can refer to any of the numerous available textbooks in Applied Game Theory. Lecture notes and problem sets will be provided prior to each class.
Textbooks (and optional supplementary readings)
  • DIXIT, A.K., SKEATH, S., and REILEY, D.H., Games of Strategy. --: WW Norton & Company Incorporated, 2009. Cerca nel catalogo
  • OSBORNE, M.J., An Introduction to Game Theory. --: Oxford University Press, 2009. Cerca nel catalogo